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What Id really like is one of the things to be some sort of realistic representation of what the simulation is likely to look like, instead of just some abstract numbers, a flat representation of what could be happening, but not actually being actual reality. He spent nearly a decade as a game designer, and as such hes an expert at building a game, keeping people invested in it for years, and then abandoning it for yet another project with a different concept. Even if your concept is a tower defense game starring zombies.

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